Testee DN:
Testee Deck:
Testee Academy Name:
Duel Results: 15/20
10 per win -5 per loss
Misplays: 7/10
For every misplay the testee will lose 3 points
Ruling Knowledge: 20/20
-3 for every ruling mistake
Flexibility: 18/20
Testee's ability to adapt to the circumstances of a duel
Duel Control: 7/10
Based of how the tester feels the testee controlled the duel
Use of Cards: 5/5
How well the testee used cards and their effects to his/her advantage
Deck Consistency: 22/30
How well the deck flowed and allowed something to be done
Concentration: 10/10
How well the testee paid attention, asking what happened or who attacked etc is bad attention
Opinion of overall skill 20/30
Total points: 124/155
Special Score Adjustments:
Testee is able to see better plays the proctor could have done with the cards they used. These will be judged by another proctor to be valid. +3 per move.
Testee Admitted Defeat Before A Winner Was Found -5 per duel
This can be mitigated if the testee was able to say exactly how the proctor could have won.
Testee Quit Before Match Was Completed: -10 as well as -5 per duel left
Testee Rage Quit (with a screenshot from tester) -20
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110-120 or worst Slifer red
121-138 Ra yellow
139 or better Obelisk blue