Testee DN:
Testee Deck:
Testee Academy Name:
Duel Results: ?/20
10 per win -5 per loss
Misplays: ?/10
For every misplay the testee will lose 3 points
Ruling Knowledge: ?/20
-3 for every ruling mistake
Flexibility: ?/20
Testee's ability to adapt to the circumstances of a duel
Duel Control: ?/10
Based of how the tester feels the testee controlled the duel
Use of Cards: ?/5
How well the testee used cards and their effects to his/her advantage
Deck Consistency: ?/30
How well the deck flowed and allowed something to be done
Concentration: ?/10
How well the testee paid attention, asking what happened or who attacked etc is bad attention
Opinion of overall skill ?/30
Total points: ?/155
Special Score Adjustments:
Testee is able to see better plays the proctor could have done with the cards they used. These will be judged by another proctor to be valid. +3 per move.
Testee Admitted Defeat Before A Winner Was Found -5 per duel
This can be mitigated if the testee was able to say exactly how the proctor could have won.
Testee Quit Before Match Was Completed: -10 as well as -5 per duel left
Testee Rage Quit (with a screenshot from tester) -20
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110-120 or Worse Mokey Mokey
121-138 Judgment Dragon
139 or better Honest